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May 04 2012

Touchy

Today I came across this very interesting concept, a social social interaction experiment focusing on re-humanizing our social condition. Touchy foces it’s user to become itself a social device, active by means of social interaction but unusable if alone.

It’s a project with a clear social concern: we tend to forget that our human condition is essentially social and frequently we hide and avoid sharing social space with others or we simply don’t connect to strangers anymore. We opt for interacting virtually over social media, always present, always available. Touchy is the perfect example of a playful interactions generator.

Touchy hybridizes the roles of human and camera (…) and challenges one’s notion of proximity because the interaction is reduced to the threshold of skin contact (…) transcending psychological connection that gives all its meaning to the expression: “the eyes are the window of the soul.

I simply loved the tech/social/behavioral mixture behind the concept.

April 23 2012

Find Big Mail

Gmail full? Almost out of space? Find big emails to cleanup fast!

February 21 2012

EVE Online

EVE Online is a Massive Multiplayer Online Roleplaying Space Game

October 14 2010

October 11 2010

November 12 2009

November 04 2009

Interview: The Space Station's IT guys - Crave at CNET UK

It's the most expensive single thing ever built (£92bn and counting), the quickest manned vehicle in existence (17,300mph) and the staging point for future Moon and Mars missions. But when computers on board the International Space Station go down, the astronauts living there do the same as any office drone in Slough -- they call IT.
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